Spider-Man videogame inspired by new movie
BY DERRIK J. LANG Associated Press
Sunday, April 29, 2012
4/29/12 at 8:23 AM
SAN FRANCISCO - Spider-Man must contend with more than just a lizard in his latest video game adventure.
The web-slinging superhero will also face off against Rhino, Iguana and Felicia Hardy in "The Amazing Spider-Man," the upcoming free-roaming action game from Activision Inc. based on director Marc Webb's film of the same name. The game, created by Canadian developer Beenox, will serve as an epilogue to the movie starring Andrew Garfield as Peter Parker.
The 3-D flick, which also features Emma Stone as Parker's gal pal Gwen Stacy and Rhys Ifans as Dr. Curt Connors, who transforms into the Lizard, doesn't hit theaters until July 3. But the game is set for release June 26 for the Nintendo DS, 3DS, Wii, Xbox 360 and PlayStation 3.
The developers at Beenox insist the game's story won't ruin the movie.
"The fact that our game is based on the movie, and the movie is re-approaching the universe in a completely different way - a more grounded, more realistic approach - gives us an incredible setting to play with," said Beenox studio head Dee Brown. "This allows us to approach combat and all sorts of things in a different way that makes it really fresh."
To create a more realistic rendition of Spidey, the developers crafted a virtual Peter Parker that will show injuries he's sustained from battling foes in the form of bloody bruises, heavy breathing and scratches on his uniform. He'll also rent his own apartment in the game's take on Manhattan and use a smartphone that allows him to tap into a fake Twitter feed.
To expand the scope of Spider-Man's more naturalistic interactive escapade, Beenox's developers re-imagined zany old-school Spidey villains like Rhino and Iguana as Oscorp experiments gone awry.
They're also unleashing a white-hot rendition of Hardy, the sultry heiress-turned-burglar known as Black Cat, to spar with Spider-Man.
"Because we've based our story after the movie, it's allowed us a world of opportunity from a creative standpoint," Brown said. "We can go anywhere from there. That's something we did at the beginning of development, and we made that clear with Marvel and Sony. We were able to make the game we wanted to make while being inspired by the movie universe."
In this video game image released by Activision Inc., Spider-Man and Felicia Hardy are shown in a scene from "The Amazing Spider-Man." ACTIVISION INC. / Associated Press